Experiments

A collection of experiments exploring motion, interaction, and AI-driven workflows.
Built using Framer to test ideas, refine execution, and push visual boundaries.

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Catch The Cat

Built a playful interaction where elements respond to cursor proximity, creating a sense of resistance and personality through motion and timing.

Try Your Luck

Probability in Motion

Simulated a slot machine to explore randomness, pacing, and anticipation in repetitive interaction loops.

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Tactile Keyboard

Designed a keyboard component that mimics real-world key behavior, focusing on feedback, depth, and typing rhythm.

Boo! ๐Ÿ‘ป

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